Nuevo parche 1.5 de The Elder Scrolls V: Skyrim agrega Killcams [EXCELENTE!]

Por Lagazo - Publicado marzo 15, 2012 1:56 pm


Aunque las Killcams ya estaban presentes en Fallout 3 y Fallout: New Vegas, se echaban de menos en The Elder Scrolls V: Skyrim!. El nuevo parche no solo agrega estas cámaras, sino que también entrega variados nuevos sets de animaciones para finiquitar a los enemigos.

El parche, que ya está disponible en Steam y PRONTO para PS3 y Xbox 360, tiene una larga lista de cambios, la cual dejamos a continuación del salto.


  • New cinematic kill cameras for projectile weapons and spells
  • New kill moves and animations for melee weapons
  • Shadows on grass available (PC)
  • Smithing skill increases now factor in the created item’s value
  • Improved visual transition when going underwater
  • Improved distance LOD transition for snowy landscapes


  • General crash fixes and memory optimizations
  • Fixed issue with Deflect Arrows perk not calculating properly
  • In “A Cornered Rat,” the death of certain NPCs no longer blocks progression
  • Fixed issue where Farkas would not give Companion’s quests properly
  • Fixed crash when loading saves that rely on data that is no longer being loaded
  • Followers sneak properly when player is sneaking
  • Fixed issue with weapon racks not working properly in Proudspire Manor
  • Arrows and other projectiles that were stuck in objects in the world now clean up properly
  • Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly
  • Fixed issue where certain NPCs would fail to become Thieves Guild fences
  • Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress
  • In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest
  • Killing Viola before or after “Blood on the Ice” no longer blocks progression
  • Fixed issue where Calixto would fail to die properly in “Blood on the Ice”
  • In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly
  • Fixed issue where letters and notes with random encounters would appear blank
  • Fixed rare issue where dialogue and shouts would improperly play
  • Lydia will now offer marriage option after player purchases Breezehome in Whiterun
  • Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
  • Fixed rare issue with skills not increasing properly
  • Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk
  • In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
  • Fixed issue with the ebony dagger having a weapon speed that was too slow
  • Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress
  • The third level of the Limbsplitter perk now properly improves all battle axes
  • Fixed a rare issue where Sanguine Rose would not work properly
  • In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions

Comentarios y opiniones: 7

  • Excelente

  • Mojable 😀

  • alguien sabe algo de los DLC?

  • Buenisssimo 😀

  • @david: los DLC son los contenidos descargables, llamados asi por sus siglas en ingles (DownLoadable Content). Espero te haya servido :troll:

    Nah, jaja lo unico que se de los dlc de skyrim es que seran pocos pero largos, a diferencia de otros que son muchos pero de muy poca duracion

  • ¡Comenta algo por el amor de Gordon Freeman!

    A %d blogueros les gusta esto: